Gameplay: Dungeon Gameplay: Factory Gameplay: Library Gameplay: Dark Room

0 / 0: Main Trailer

"A Deep and Challenging Puzzler"

Rock, Paper, Shotgun

About

Warlock's Tower is a punishing puzzler with elegantly designed levels around one simple rule - one move equals one life lost. Watch your step!

Features

  • Solve 100 + diabolically complex rooms! Brain melting puzzles await you in the dungeon, factory, library, private chambers, & warehouse
  • Outwit zombies, flying eyes, & slimes! Your ever-diminishing steps are far from the only danger.
  • Feel the 80s! 8-bit flavored graphics and sfx/music make you feel like you're playing GameBoy™ again.
  • Become a Mailman hero! Reach the pinnacle of the postal ranks by delivering the letter to the elusive Warlock
  • Gameplay Animation: Dungeon
  • Gameplay Animation: Storage
  • Gameplay Animation: Library

Warlock's Tower has a killer Twitch integration that allows a broadcaster of any size to play every puzzle in the game with their audience. Audience members submit solutions via Twitch Chat, the broadcaster chooses a particular sub/follower/viewer's solution, then that solution and username is played out for the entire stream to watch. Both successes and failures are a lot of fun!

Twitch Footage

Buy Now

Warlock’s Tower is available for PC, iOS and Android! Choose your favorite app store below and buy your copy now!

Apple App Store
Steam
Google Play

The Team

We are here to make games and chew bubblegum. And we're all out of bubblegum.

We are Midipixel. Founded by two ex-members of the late Nano Studio, both with experience in game and app development for a decade and more.

Twitter:
@midipixel
E-mail:
contact@midipixel.com
Facebook:
fb.me/midipixelstudio
  • Ygor Speranza
    Ygor Speranza @ysperanza

    Likes to play games and make games. Says he can code. Had a pet snail, but it died. Lies about writing short stories (but does).

  • Werther Azevedo
    Werther Azevedo @w_midipixel

    Once enjoyed the fine art of drawing. Then, loved music more than life. Later, married design. Now, he has to deal with multiple creative urges. The solution? Gamemaking!